#ifndef CAMERA_H
#define CAMERA_H

#include "Common/ZHSTD.h"
#include "Graphics/Resource.h"

namespace ZH{
    namespace Graphics{

        class ZH_DLL Camera : public Resource
        {
        public:
            Camera();
            virtual ~Camera();

        private:

            // Put at last line
            CLASS_TYPE_NAME_DECLEARATION
        };
    } // End namespace Graphics
} // End namespace ZH

#endif
